Index
All Classes and Interfaces|All Packages
A
- Action - Class in parents
-
Action Class
- Action(String) - Constructor for class parents.Action
-
Constructor for Action Class
- Attack - Class in effects
-
Attack class
- Attack(String) - Constructor for class effects.Attack
-
Constructor for Action Class
- AttackDatabase - Class in db
- AttackDatabase() - Constructor for class db.AttackDatabase
- attacks - Variable in class parents.Mob
-
List of registered Mobs
B
- Battle - Class in game
-
Class that handles battles
- Battle() - Constructor for class game.Battle
- BOSS - Enum constant in enum class enums.MobType
-
It's a BOSS
C
- Card - Class in effects
-
Card Class
- Card(String, String) - Constructor for class effects.Card
-
Constructor for Card Class
- CardDatabase - Class in db
- CardDatabase() - Constructor for class db.CardDatabase
- check(Player, Entity) - Method in class effects.Card
-
Check if the user can perform this action
- check(Player, Entity) - Method in class effects.cards.ConcentrateCard
- check(Player, Entity) - Method in class effects.cards.DealMakerCard
- check(Player, Entity) - Method in class effects.cards.DoubleAttackCard
- check(Player, Entity) - Method in class effects.cards.LastResortCard
- check(Player, Entity) - Method in class effects.cards.MantraCard
- check(Player, Entity) - Method in class effects.cards.PerfectFormCard
- check(Player, Entity) - Method in class effects.cards.StrikeCard
- check(Player, Entity) - Method in class effects.cards.SwordBreakerCard
- coins - Variable in class effects.cards.DealMakerCard
- ConcentrateCard - Class in effects.cards
- ConcentrateCard(int) - Constructor for class effects.cards.ConcentrateCard
-
Constructor for Concentrate Card Class
- cost - Variable in class effects.Card
D
- db - package db
- DealMakerCard - Class in effects.cards
- DealMakerCard(int) - Constructor for class effects.cards.DealMakerCard
- Deck - Class in game
- Deck() - Constructor for class game.Deck
- description - Variable in class effects.Card
- die() - Method in class parents.Entity
- DoubleAttackCard - Class in effects.cards
- DoubleAttackCard() - Constructor for class effects.cards.DoubleAttackCard
E
- effects - package effects
- effects.cards - package effects.cards
- Entity - Class in parents
-
Entity Class
- Entity() - Constructor for class parents.Entity
-
Entity constructor.
- Entity(String, int, int, int, int) - Constructor for class parents.Entity
-
Entity constructor.
- enums - package enums
- execute(Entity, Entity) - Method in class effects.cards.ConcentrateCard
-
Execute function
- execute(Entity, Entity) - Method in class effects.cards.DealMakerCard
- execute(Entity, Entity) - Method in class effects.cards.DoubleAttackCard
- execute(Entity, Entity) - Method in class effects.cards.LastResortCard
- execute(Entity, Entity) - Method in class effects.cards.MantraCard
- execute(Entity, Entity) - Method in class effects.cards.PerfectFormCard
- execute(Entity, Entity) - Method in class effects.cards.StrikeCard
- execute(Entity, Entity) - Method in class effects.cards.SwordBreakerCard
- execute(Entity, Entity) - Method in class parents.Action
-
Execute the Action
F
- focus - Variable in class effects.cards.ConcentrateCard
- focus - Variable in class effects.cards.MantraCard
- focus - Variable in class parents.Entity
-
Focus of the Entity
- focusCost - Variable in class parents.Action
- focusMult - Variable in class parents.Action
G
- gainAttack(int) - Method in class parents.Entity
- gainFocus(int) - Method in class player.Player
-
Adds X focus to player
- game - package game
- get(String) - Method in class db.CardDatabase
H
- health - Variable in class effects.cards.LastResortCard
- health - Variable in class parents.Entity
-
Health of the Entity
I
- initialize() - Static method in class db.AttackDatabase
- initialize() - Static method in class db.CardDatabase
- initialize() - Static method in class db.MobDatabase
- Intention - Class in game
- Intention() - Constructor for class game.Intention
L
- LastResortCard - Class in effects.cards
- LastResortCard(double, int) - Constructor for class effects.cards.LastResortCard
M
- main(String[]) - Static method in class Main
- Main - Class in Unnamed Package
- Main() - Constructor for class Main
- mana - Variable in class player.Player
- manaCheck(int) - Method in class player.Player
-
Returns true if player haves enough mana to perform action
- MantraCard - Class in effects.cards
- MantraCard(int, int) - Constructor for class effects.cards.MantraCard
- maxHealth - Variable in class parents.Entity
-
Max Health of the Entity
- maxMana - Variable in class player.Player
- Mob - Class in parents
-
Mob class
- Mob() - Constructor for class parents.Mob
- MobDatabase - Class in db
- MobDatabase() - Constructor for class db.MobDatabase
- MobType - Enum Class in enums
-
Mob Type
- money - Variable in class parents.Entity
-
Entity's Money
- mult - Variable in class effects.cards.LastResortCard
- multMult - Variable in class effects.cards.PerfectFormCard
N
- name - Variable in class parents.Action
- name - Variable in class parents.Entity
-
Entity Name
- NORMAL - Enum constant in enum class enums.MobType
-
It's a Normal Mob
P
- parents - package parents
- PerfectFormCard - Class in effects.cards
- PerfectFormCard(double) - Constructor for class effects.cards.PerfectFormCard
- player - package player
- Player - Class in player
-
Player entity
- Player() - Constructor for class player.Player
R
- registerCards() - Method in class db.CardDatabase
S
- SPECIAL - Enum constant in enum class enums.MobType
-
It's a Special Mob
- strength - Variable in class effects.cards.MantraCard
- strength - Variable in class effects.cards.StrikeCard
- strength - Variable in class parents.Entity
-
Entity's Strength
- StrikeCard - Class in effects.cards
- StrikeCard(int) - Constructor for class effects.cards.StrikeCard
- SwordBreakerCard - Class in effects.cards
- SwordBreakerCard() - Constructor for class effects.cards.SwordBreakerCard
T
- Tactics - Class in effects.cards
- Tactics() - Constructor for class effects.cards.Tactics
- takeDamage(int) - Method in class parents.Entity
V
- valueOf(String) - Static method in enum class enums.MobType
-
Returns the enum constant of this class with the specified name.
- values() - Static method in enum class enums.MobType
-
Returns an array containing the constants of this enum class, in the order they are declared.
All Classes and Interfaces|All Packages